African Studies Thesaurus
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African Studies Thesaurus

creative industries       LUcat Search catalogue MMS 9840058805402711

Scope note
Considered to include: advertising, architecture, art, crafts, design, fashion, film, music, performing arts, publishing, R&D, software, toys and games, TV and radio, and video games (Howkins, John. 2001. The Creative Economy: How People Make Money from Ideas, pp. 88117)

Used for
creative economy
creative industry
cultural industries

Narrower terms
book industry
cinema
printing industry

Subject category
14.01.01 VARIOUS INDUSTRIES

Indexing history
Added 2022.



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